Software
for the Elementary School Music
Classroom
by James
Frankel
There
are many myths about computers in the elementary school music classroom. Myth #1: Music technology is mainly
geared for high school music theory courses, with perhaps some general music
applications in the middle school setting. In reality, there is more music software aimed specifically
at elementary aged students than any other grade level. Myth #2: Most elementary school geared
music software titles are drill and practice types of games, that serve little
educational purpose other than to occupy one or two students who are either
advanced or lagging behind. Once
again, the opposite is true. Myth
#3: The technology available is too expensive to justify itıs use in the
classroom. The truth of the matter
is that most schools today have the technology necessary to run the software
available, and most of the software is surprisingly inexpensive (under
$50). This article is an attempt
to shed some light on the myths about computers and software in the elementary
school music classroom.
The
following four software titles are intended for students in grades 2 through
6. There are of course many other
titles available, but these, I feel, offer wonderful activities that can easily
be adapted for classroom use. A
classroom application will follow after each of the brief descriptions.
A Brief
Word about Classroom Applications:
Even if you only have one computer
available in your music classroom, any software can easily be used to help
teach musical concepts. If you
think of the computer and the software as
another teaching resource, like a video or a recording, it is easy to
translate itıs use for an entire class.
It is imperative however that you have some type of projection or video
monitor device so that all of your students can see the computer screen.
Midisaurus
Volumes 1-4, by MusicWare
This software is quite a lot of fun,
and incorporates many different types of musical activities for younger
students. Everything from
sing-a-long songs to note naming skills to basic piano skills are included. There are numerous games that students
really enjoy playing. The games
start as easy as recognizing the difference between the right and left hand and
progress up to distinguishing the form of a composition. Combined with a MIDI keyboard, this
software is a wonderful way to get students interested and started with
piano. The graphics are very
bright and colorful, there is narration throughout, and since the software is
extremely user-friendly, very little manual reading is required. Another great feature of this software
is the record keeping aspect.
While only a handful of student scores can be stored into memory, it is
a wonderful feature to keep track of student progress. This software is very reasonably priced
at $29.95 per volume. The software
runs on either the Mac or the PC platform. Look for it at www.lentine.com.
Classroom
Application:
Grade 3
³Apple
Hunt²
On
the Volume 1 CD-ROM, there is a wonderful rhythmic dictation exercise that asks
students to click on the rhythm that they hear. On the screen, a series of apples scroll by, each one with a
rhythm on it. When the student
hears the rhythm being played, they click on the appropriate apple. The teacher can call up individual
students to respond to each of the examples. Students are quite excited to get up in front of the class
to answer the question. In the
traditional way of rhythmic notation, how many students would be excited to
answer a question in front of the class?
Making
Music & Making More Music from Voyager Software
This
software, created by Morton Subotnik, is a wonderful tool for teaching basic
compositional skills. There are a
few games on both titles, and they are listening exercises, mainly geared for
younger students. What makes this
software title truly unique is the way Subotnik presents the composition
feature of the software. In Making
Music, the user can
basic draw a melody on a canvas, and the software will translate the drawing to
pitches, and will then play the melody back to the student. Students can add different
instruments and parts to their composition, and in turn, come up with some
pretty interesting stuff. In Making
More Music, students
can explore musical forms, experimenting with changing around existing melodies
and phrases. Like Midisaurus, both Making Music and Making More Music have record keeping
capabilities. In this software
however, it is not the game progress that is kept track of. Students can record and store their
very own compositions. This
software runs on both Mac and PCıs and is available at www.soundtree.com. Retail price is about $39.95.
Classroom
Application:
Grade 5
Making
More Music
³Theme and
Variation²
Using
the theme and variation aspect of the software, students will learn, through
the use of the built in videos, about theme and variation. Supplemented by the information that
the teacher presents, students will show their understanding of theme and
variation by creating variations using the software. Students could either come up one at a time to enter their variation,
or the students could work in groups to determine what to include in their
variation.
When
one thinks about teaching the theme and variation concept to elementary aged
students, it is sometimes difficult to think of exactly how to do so without
losing the interest of the students. Of course, there are many terrific ways of
teaching this concept without the aid of technology, but if you have access to
the technology, this software provides an exciting way to teach it.
Music
Ace & Music Ace 2 by Harmonic Vision
This software is by far the most
popular music theory skills software currently available. There are three different
aspects of the software that are quite valuable in the music classroom. The first of these three aspects is the
tutorial section which on both titles takes students through comprehensive
theory exercises ranging from discriminating between high and low pitches to
basic voice leading principles.
When a students feels that they have enough information about a certain
theory concept, they may move on to the next aspect of the software, the
games. These games, unlike games
on other software titles, are truly educational. Even high school theory students might find some of them
challenging. They range from
clicking the mouse on the beat, to identifying major and minor chords. What makes this software outstanding is
the record keeping function. Up to
ten students can record their progress through the software. The third and final aspect of this
software is the ³Music Doodle Pad.²
Here, like with the Making Music software, students can create their own compositions by
drawing in the melodies. They can
also save their compositions. This
software runs on both Mac and PCıs and each title retails for around $65.00.
Classroom
Application:
Grade 4
Music Ace
2
³Major or
Minor?²
I know that I personally hated doing
aural skill exercises in elementary school. My teacher used to sit behind the piano, and plunk out
intervals and chords asking us to write them down. Music Ace and Music Ace 2 present these same aural skill exercises in a game format that
students will love. Like with the
other software titles, it is best to use this software with a computer and a
projector, and have the class complete the activities with students taking
turns. The students will be more
than happy to volunteer since the game format provides wonderful positive
reinforcement.
Thinkinı
Things by Edmark
Although
this software is not intended as a music title, there are many wonderful
musical activities that are absolutely perfect for younger music students. I have actually used this software with
students as young as kindergarten, and they love it. Ask the computer specialist in your building if they have a
copy of this software. They
probably do. When it came out in
1993, it was very popular, and still is today.
There
are six areas in the program for student exploration in to their creative
side. Two of the activities,
³Toony Loon² and ³Oranga Banga² are wonderful music listening games. ³Toony Loon² is a bird that plays
simple melodies on a colorful xylophone.
Students can also choose strings, glasses, hollow logs and chickens as
the musical instrument that the example is played on. After listening to the short melodies, students play the
melodies back by clicking on the corresponding bars, strings, glasses, logs or
chickens. They can even create
their own tunes. In the ³Oranga
Banga² section, a big, hip orangutan plays rhythms on a drum set, and the
students have to repeat the rhythms by clicking on the corresponding percussion
instruments. To make the exercise
more challenging, students can have Oranga play in the dark. They then have to play the instruments
based on what they sounded like.
Itıs really a terrific piece of software for young students. There is now a second Thinkinı
Things which have
similar activities. Youıll have to
look around a bit to find Thinkinı Things 1 & 2, but it is more than worth the
effort. Again, make your first
stop the school computer specialist.
Classroom
Application:
Grade 1 or
2
³Play that
Melody²
You can use this melody game as an
alternative to playing percussion or Orff instruments. Although I would certainly not suggest
doing away with real instruments, using the computer every now and then may
appeal to your students, and bring some extra excitement when it is time to
learn about melodies. Have the
students sit around in a circle in front of the computer, making sure that they
all can see. Have the students
once again take turns playing the melody that the bird plays. You can do the same type of activity
with ³Oranga Banga².
Hopefully
this review of some of the many software titles available to todayıs music
educator will help you make some decisions about whether to incorporate
technology in to your elementary school music classroom. Please feel free to
email me any further questions that you may have.